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The Camera Hardware Engineering group is responsible for all research, design, development, test and qualification of camera hardware for Apple products. The team is looking for an Optical Engineer to work on the development and system-level integration of new illumination components such as the camera flash.

Minimum Qualifications

Bachelor’s degree in Optics, Physics, Electrical Engineering, Mechanical Engineering, or relevant field of study.
Experience in LightTools, SPEOS, Zemax non-sequential, RSoft, or Lumerical.

Preferred Qualifications

Master’s or PhD degree in Optics, Physics, Electrical Engineering, Mechanical Engineering, or relevant field of study with 3 years of relevant industry experience
Experience in optical design applied to illumination systems such as general lighting, automotive lighting, displays, cameras, or optical metrology.
Ability to write scripts to automate optical simulations and data analysis (Python, Matlab, C#, C++, VB).
Experience using AI coding agents (Claude Code, MCP servers, agent skills) along optical software (LightTools, CODE V, Zemax) to automate simulation and analysis work.
Ability to verify AI-generated scripts and results against optics first-principles. Build and validate tools and workflows for use across the larger team.
Experience with optical characterization equipment such as spectrophotometers and scatterometers.
Understanding of LEDs and solid-state lighting.
Familiarity with CAD software such as NX or SolidWorks.
Ability to interface with cross-functional teams to support integration of illumination components into systems and assess feasibility of new optical concepts.

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